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Submission + - Jellyfin on ARM: It Actually Works (and Wins) (interfacinglinux.com)

VennStone writes: I originally set out to see if Jellyfin worked on Rockchip, even a little bit. I was expecting results similar to my experiments with Steam, you know, something that fell squarely into the âoetechnically functions but you probably donâ(TM)t want to use itâ category. What I didnâ(TM)t expect was for this little ARM box to obliterate my N100 in transcoding performance, and just to turn the knife, it was using 7 watts (compared to 9 watts for the N100) while being 2.86 times faster.

Submission + - Gaming on ARM Shouldnâ(TM)t Be This GOOD! (youtube.com)

VennStone writes: While high-end ARM systems from Ampere and System76 have shown off impressive gaming demos, I wanted to try something more accessible. So I paired a Radxa Orion 06 with an RX570 and used the FEX emulator to translate x86_64 instructions on the fly. The goal? To see how far desktop-class gaming can go on consumer-grade ARM hardware with open-source tools doing the heavy lifting.

The Write-up: https://interfacinglinux.com/2...

YouTube video: https://www.youtube.com/watch?...

Submission + - I wanted a Steam Deck for the living room... so I made one (youtube.com)

VennStone writes: Ever since the release of the Steam Deck, Iâ(TM)ve wanted a device running SteamOS that would fit comfortably in my entertainment centre. Valve recently added a landing page for SteamOS and included an invitation to try it on your own device and provide feedback, so thatâ(TM)s what I did.

Write-up: https://interfacinglinux.com/2...

Submission + - Steam on a $100 ARM Single Board Computer (interfacinglinux.com)

VennStone writes: There's no shortage of videos showing Steam running on expensive ARM SBCs with discrete GPUs, so I thought it would be worthwhile to make a guide for doing it on (relatively) inexpensive RK3588-powered SBCs, using Box86/64 and Armbian.

Submission + - Trackberry: Running X86_64 Game Servers On ARM With Box64 (interfacinglinux.com)

VennStone writes: I’ve seen people using Box64 to play x86_64 games on ARM devices, it got me thinking: why not apply this to game servers? While native Linux games were scarce over the past two decades, there was no shortage of closed-source Linux servers.

I thought it would be fun to see if I could build a super low-power Trackmania 2 server using a Raspberry Pi Zero 2 W.

Comment Hey, it works on Linux (Score 2) 97

I've been using Resolve to edit my podcast and assorted Linux tutorials since ver 12. It's still missing support for VST plugins and AAC audio on Linux but everything else works without issue. Well, I should say works without issue if you have CUDA. Having hardware accelerated effects / decode / render is really really nice. That said, the main reason I've stuck with Resolve is stability.

Submission + - Telnet Gets Stubborn Sony Camera Under Control (hackaday.com)

VennStone writes: The Sony a5000 is still a solid option for those looking to shoot 1080p video despite being released back in 2014. But while the camera is lightweight and affordable, it does have some annoying quirks — namely an overlay on the HDMI output that can’t be turned off using the camera’s normal configuration menu. But as it so happens, using some open source tools and the venerable telnet, you can actually log into the camera’s operating system and fiddle with its settings directly.

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